Spruce Up Your D.B.S part 3 This tutorial deals with that final fantasy favorite the scan attack What you need to know • Variables • Switches • A good knowledge of the monster database tab The Main event… This is the skill call it scan or whatever… Set the mp cost (perhaps 1 or 2) Set as a switch Make a switch called “SCAN” Set it so the skill turns on the aforementioned switch That’s step 1! Making it work in battle Now you need to set a limit on party size for my example lets say 2 Create 4 variables named thus MONSTER1 HP MONSTER1 MP MONSTER2 HP MONSTER2 HP You could make several more pairs if you wanted to allow bigger monster parties Now go to the monster party tab for your event trigger (this has been discussed in an earlier tutorial) Set it to switch on- SCAN Now use the change variable to set the MONSTER1 HP variable to monster 1 hp and so forth now have a message saying “MONSTER 1 HP \v[??] MP \v[??] “MONSTER 2 HP \v[??] MP \v[??] Please note that the question marks indicate the variable number is needed Now finally turn switch SCAN off Copy and paste this to all monster parties If you have time call the monsters by name and give weaknesses (this requires a lot of editing) HAPPY CODING! Fredbez2000@hotmail.com